Don't console-cheat your way through a section of the Main Quest you think is stuck, it's possible it's supposed to be blocked at that point! (next&&next.classList.contains("gains"))||rnd){docurr(curr,notrans);doToGainerSpans(ind,docurr,notrans)\n}};var nextfn=function(){donext(next,notrans);if(rnd){doToGainerSpans(ind2+1,donext,notrans)}};if(!rev){currfn();\nnextfn()}else{nextfn();currfn()}return(cyc?true:(rev? If you need to add or remove a mod, change the dates of other mods to keep Julan in the same position in the load list, i.e. As you'll see, I've chosen the combat path --believe me, it makes the game a lot easier. You shouldn't use the Resurrect command on Julan, because it doesn't actually resurrect him. Any version will do: Download v.3.0 beta or Download v.2.0.2 stable release CREDITS: Kateri for Julan and the original texures (Well, not unless he REALLY trusts you.) - Aleanne for Shani's party dress. The mod is 98% lighthearted banter and silliness, I swear.<>\n, All the following solutions should also apply to Shani.\n\n[[I need to add/remove mods from my list, how can I do this without causing errors?|Changing Mod List]]\n[[Julan doesn't have companion share!|Companion Share]]\n[[Julan won't stop walking in one direction, and won't follow properly.|AI Glitch]]\n[[Julan won't walk, he just stands still, then warps behind me when I move!|Burdened]]\n[[Julan won't come out of combat mode.|Stopping combat]]\n[[I have encountered a second copy of Julan, wearing his original gear!|Doubling]]\n[[Julan doesn't teleport with me.|Teleporting]]\n[[Julan won't sober up!|Drunk]]\n[[Julan doesn't level when I sleep/doesn't sneak when I do/doesn't do something else he is supposed to.|Scripts not working]]\n[[Julan is lying on his side, glitching out!|Animation]]\n[[Julan got killed, and I don't have a recent save! (this.compareDocumentPosition(event.relatedTarget)&Node.DOCUMENT_POSITION_CONTAINED_BY))){this[n]()\n}}};m1.onmouseover=fn("onmouseenter");m2.onmouseout=fn("onmouseleave");if(gains){m1.onmouseout=m2.onmouseout\n}}m=null}function mouseSetup(m){var evt=(document.head.onmouseenter===null? I reworked many other people's, and the modding community as a whole benefits from sharing this sort of knowledge and improving on techniques.\n\nAnything else, please [[contact me|ContactMe]] to ask. He wants you to take him on as a companion in order to train him into becoming a better warrior, but it quickly becomes clear that there is something going on that he isn't telling you. If you look at the eye level shelf all the way on the right you can see a key. Native Gah-Julan Bonemold Helm is an armor type in The Elder Scrolls III: Morrowind. 6. He will talk about stars and religion, and somehow that ends up being a massive turn on. That's part of the fun! The cave is located on the northwestern edge of the Grazelands some way south-west of the Ahemmusa Ashlander camp. Wow, this sounds grim, doesn't it? Use your sneak to steal the key without getting caught. You can plunder all of thoes barels and boxes for all they are worth (the better stuff is up the stairs). I don't know, I always take the romantic angle. USAGE: Run . Her hair is by iReni, recoloured and with ears added by me. ), try telling him to wait, then ask him to follow again, or tell him to reset his AI in the "-- combat" topic. - Mashti's face is a mix of several faces, mostly from Better Heads, and I think, one of Emma's. Main Quest [ edit] Main Quest Walkthrough for all parts of Morrowind's main quest Great House Quests [ edit] House Hlaalu All quests for the Great House Hlaalu I hope he'd have liked what I made, even if I daresay he'd have disapproved of having so much dialogue! ">>\n\nThis mod adds a character to Morrowind who provides commentary and companionship for a large amount of the quests and locations in the game. By Kateri Use the Morrowind Launcher and select Data Files. My journal does not give me any indication of what to do next. Like all Argonians, he is immune to poison, has a resistance to disease, and can breathe underwater; otherwise he knows no spells. He also has some quests of his own that you will need to help with. That's all you need to do for the moment, the rest of the quest occurs after the Cavern of the Incarnate. Firstly: DON'T try to update an existing save from v. 1.3. Yes, always! Shani will vigorously defend herself against any attempt to be "romanced". If you have trouble keeping Julan alive, you can open the console and type:\n\n@@font-family: "arial";color:darkred;set KS_Knockout to 1@@\n\nwhich makes Julan faint instead of die, provided he doesn't take too much damage all at once. and [[Combat Angle Adjustment|http://mw.modhistory.com/download-37-2199]].\n, We should probably put "romance" in inverted commas, here. Thanks also to GhanBuriGhan for Morrowind Scripting for Dummies (lovingly updated by Yacoby and melian) and Edwardsmd for Morrowind Mod Maker's Manual - both invaluable resources! If you train him once in any skill, his training script ought to reset his skills to their higher levels. Once the game begins, you will find yourself in the hold of the Imperial ship for transportation of prisoners. Julan MAY do any or all of the following: If Julan's not following, he will tell you the real reason the Ahemmusa hate Mashti so much. If you have this problem a lot, try the knockout-on-death option, described above. Once you're done with the paperwork, it's time to move on. Or prepare for the inevitable arguments about what to name the baby Armingers[sic] at Ghostgate. I think this will require further investigation, and that is what i am going to do. hair pack. Morrowind Mods Quests and Adventures The Underground 2 Walkthrough The Underground 2 Walkthrough Endorsements 97 Unique DLs -- Total DLs -- Total views -- Version v1 Download: Manual Last updated 18 March 2008 11:45PM Original upload 18 March 2008 11:45PM Created by BadCompany Uploaded by Badco Virus scan Safe to use Tags for this mod If it still doesn't work, his scripts aren't functioning correctly, which is usually a symptom of [[doubling|Doubling]].\n\nIf you're running CDCooley's Improved Teleportation, Julan should get added and removed from your companion list automatically, and teleport with you via that mod's scripts. Thanks also to Dimitri for texturing help! I also borrowed a line of hers about the types of Ashlander wise women. as it fixes a lot of issues Morrowind has with companions, such as taking all their potions at once, improving following, and reducing the chance of NPC doubling bugs. He'll give running commentaries on quests for Mages, Fighters and Thieves Guilds, the Imperial Cult the Tribunal Temple, as well as the Main Quests for Morrowind and Tribunal. <><><>\n\nSo, uh he's not putting out. Years ago, I was approached by someone wanting to make a Polish translation, but I have no idea if it ever happened. ), [[Julan left! Do NOT use Merged Dialogues, it will probably break it. Now as Drarayne said, there are two more Cave Rats upstairs, in the attic. (ind>0):(ind2-1){enableLink(l);\nreturn}var rall=document.querySelectorAll(".passage [data-flavour]. Known Issues and Incompatibilities Better hope you've got your Adrenaline Rush prepped - use the power, and head around the corner. HOW IS THE ARCHITECTURE IN THIS GAME SO COOL???? See the [[Conflicts]] section for help. )\n, <